Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Debug::ProfileScope Class Reference

Public Member Functions

template<typename... T>
 ProfileScope (Budget *budget, const char *eventName, T const &... args)
 

Static Public Member Functions

template<typename... T>
static void BeginRegion (Budget *budget, const char *eventName, T const &... args)
 
static void EndRegion (Budget *budget)
 

The documentation for this class was generated from the following files: