Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::ranges::filter_view< View, Pred, class > Class Template Reference

Inherits AZStd::ranges::view_interface< filter_view< View, Pred > >.

Classes

struct  iterator
 
struct  sentinel
 

Public Member Functions

constexpr filter_view (View base, Pred func)
 
template<bool Enable = copy_constructible<View>, class = enable_if_t<Enable>>
constexpr View base () const &
 
constexpr View base () &&
 
constexpr const Pred & pred () const
 
constexpr iterator begin ()
 
constexpr auto end ()
 

The documentation for this class was generated from the following file: