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NEWS & BLOGS | Open 3D Connect

Lessons Learned Shipping a Mobile Game With O3DE

19 Nov, 2025 | 4 min read

Open 3D Engine hosts a series of monthly virtual meetups that provide an opportunity for the community to build new connections, learn more about O3DE, and ask questions. These monthly Connect meetings typically accommodate all levels of expertise, with guidance, step-by-step demos and tips and tricks.

All O3DE Connect meetings are recorded and posted on the Open 3D Engine Youtube Channel. Check out the complete playlist here.

In this session, featuring Travis Boatman (CEO), Lloyd Tullues (CTO), and Peter Geist (Art Director) from Carbonated Inc., the team shared firsthand insights, challenges, and key takeaways from industry veterans.

“The render pipeline in O3DE is a godsend, and I will rave until my dying day about how it works, how it was structured, and how the team built it.” – Lloyd Tullues, CTO at Carbonated Inc.

Big thanks to Carbonated Inc. for taking us behind the scenes to share the ins and outs of shipping a mobile game using O3DE. Whether you’re exploring O3DE for the first time or looking to refine your production pipelines, this talk offers valuable lessons from a studio that’s done it at scale.

Watch all other Connect videos here. Subscribe to the Connect meetup series here.

If you have questions, comments, or are just curious feel free to join our Discord discord.gg/o3de. The server is full of extremely knowledgeable and helpful people who are happy to answer any questions you may have.

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