O3DE Is Open Source & Free
Available for
Linux + Windows
Get the latest version 24.09.1
The latest version comes with hundreds of bug fixes, improved mobile support, up to a 400% performance boost on iOS and Android, enhances performance and the developer experience, and improves rendering quality and AR/VR implementation.
VERSION UPDATES
- New and improved authoring experience for Script Canvas
- New document property editor (experimental)
- New prefab overrides (experimental)
- Improved ability to export projects
- Atom visual and performance improvements
- Improvements to robotics starter template
Minimum System Requirements
O3DE requires Windows 10 64-bit (versions 1809, 10.0.17763 or later)
- 2.5 GHz Intel or AMD processor with 4 or more physical cores
- 8 GB RAM
- DirectX 12, Vulkan-compatible, or Metal-compatible video card with 2 GB VRAM minimum
- NVIDIA GeForce GTX 1060 with driver version 471.11 or later
- AMD Radeon Pro 560 or higher with latest drivers
- Intel HD 630 or higher with latest drivers
- Shader Model 6.2 (or Shader Model 6.3 to use raytracing features)
- 4 GB VRAM recommended
- 40 to 100 GB of free disk space
- 1366 x 768 px screen resolution
- (Recommended) Microsoft Visual Studio 2019 or 2022.
- Visual Studio C++ Redistributable
- CMake 3.22.0 or later
VERSION UPDATES
- New and improved authoring experience for Script Canvas
- New document property editor (experimental)
- New prefab overrides (experimental)
- Improved ability to export projects
- Atom visual and performance improvements
- Improvements to robotics starter template
Customise your engine
Looking to dive deep into O3DE?
Get the engine sources, build O3DE, and start working with the code now.
HELPFUL RESOURCES
Download O3DE, follow the installation instructions, watch the videos below, and start interacting with our awesome community.
Prerequisites of O3DE
Read up on the hardware and platform requirements to build and run O3DE.
Setting up O3DE from GitHub
For the Developer Preview, follow these instructions closely. Save yourself a few early adopter headaches!
Install O3DE for Windows
Learn how to install O3DE for Windows 64-bit.
Setup Troubleshooting
Rarely do things go perfectly. Check out our initial troubleshooting advice, or contribute your own tips!
Get the latest version 24.09.1
The latest version comes with hundreds of bug fixes, improved mobile support, up to a 400% performance boost on iOS and Android, enhances performance and the developer experience, and improves rendering quality and AR/VR implementation.
VERSION UPDATES
- Improvements to the installation and setup experience
- New and improved authoring experience for Script Canvas
- New document property editor (experimental)
- New prefab overrides (experimental)
- Installation and gem improvements
- Improved ability to export projects
- Atom visual and performance improvements
- Improvements to robotics starter template
Minimum System Requirements
O3DE for Linux requires Ubuntu 20.04 LTS.
- 2.5 GHz Intel or AMD processor with 4 or more physical cores
- 8 GB RAM
- DirectX 12, Vulkan-compatible, or Metal-compatible video card with 2 GB VRAM minimum
- NVIDIA GeForce GTX 1060 with driver version 471.11 or later
- AMD Radeon Pro 560 or higher with latest drivers
- Intel HD 630 or higher with latest drivers
- Shader Model 6.2 (or Shader Model 6.3 to use raytracing features)
- 4 GB VRAM recommended
- 40 to 100 GB of free disk space
- 1366 x 768 px screen resolution
- CMake 3.22.0 or later
- Clang-12 for Ubuntu 20.04 LTS or clang-14 for Ubuntu 22.04 LTS
- Vulkan supported video drivers
- Additional library dependencies. These can be installed via command line “sudo apt install libglu1-mesa-dev libxcb-xinerama0 libxcb-xinput0 libxcb-xinput-dev libxcb-xfixes0-dev libxcb-xkb-dev libxkbcommon-dev libxkbcommon-x11-dev libfontconfig1-dev libpcre2-16-0 zlib1g-dev mesa-common-dev libunwind-dev libzstd-devlibglu1-mesa-dev”
- libxcb-xinerama0
- libxcb-xinput0
- libxcb-xinput-dev
- libxcb-xfixes0-dev
- libxcb-xkb-dev
- libxkbcommon-dev
- libxkbcommon-x11-dev
- libfontconfig1-dev
- libpcre2-16-0
- zlib1g-dev
- mesa-common-dev
- libstdc++-12-dev
- libunwind-dev
- libzstd-dev
VERSION UPDATES
- Improvements to the installation and setup experience
- New and improved authoring experience for Script Canvas
- New document property editor (experimental)
- New prefab overrides (experimental)
- Installation and gem improvements
- Improved ability to export projects
- Atom visual and performance improvements
- Improvements to robotics starter template
Customise your engine
Looking to dive deep into O3DE?
Get the engine sources, build O3DE, and start working with the code now.
HELPFUL RESOURCES
Download O3DE, follow the installation instructions, watch the videos below, and start interacting with our awesome community.
Prerequisites of O3DE
Read up on the hardware and platform requirements to build and run O3DE.
Setting up O3DE from GitHub
For the Developer Preview, follow these instructions closely. Save yourself a few early adopter headaches!
Install O3DE for Windows
Learn how to install O3DE for Windows 64-bit.
Setup Troubleshooting
Rarely do things go perfectly. Check out our initial troubleshooting advice, or contribute your own tips!
Community Support
O3DE has a global, open source community has a wide and inclusive family who support and create together to ensure everyone can succeed and take part.