O3DE Is Open Source & Free
Available for
Linux + Windows

Get the latest version 24.09.2
The latest version comes with hundreds of bug fixes, improved mobile support, up to a 400% performance boost on iOS and Android, enhances performance and the developer experience, and improves rendering quality and AR/VR implementation.
VERSION UPDATES
- New and improved authoring experience for Script Canvas
- New document property editor (experimental)
- New prefab overrides (experimental)
- Improved ability to export projects
- Atom visual and performance improvements
- Improvements to robotics starter template
Minimum System Requirements
Minimum Hardware Specification
Hardware Component | Minimum Required Specification |
CPU | Quad-core (4 cores) 64-bit x86-capable Intel or AMD processor, 2.5 GHz, with the SSE 4.1 SIMD instruction set |
RAM | 16 GB RAM (8GB RAM may be acceptable if you limit the number of threads used for compilation) |
GPU | – DirectX 12 or Vulkan-compatible video card
– 2 GB VRAM – Shader Model 6.2 (or Shader Model 6.3 to use raytracing features) – NVIDIA GeForce GTX 1060, driver version 471.11 or later recommended or – AMD Radeon Pro 560 or – Intel HD 630 |
Hard Disk | 40 GB (using the pre-built installer ) or 100+ GB (depending on project configuration) of free disk space |
Display Device | 1366 x 768 pixel screen resolution |
RECOMMENDED HARDWARE SPECIFICATIONS
Hardware Component | Minimum Recommended Specification |
CPU | Hexa-core (6 cores) 64-bit x86-capable Intel or AMD processor, 2.5 GHz, supports the SSE 4.1 SIMD instruction set |
RAM | 32 GB RAM |
GPU | – DirectX 12 or Vulkan-compatible video card
– 6 GB VRAM – Shader Model 6.2 (or Shader Model 6.3 to use raytracing features) – NVIDIA GeForce GTX 16 Series, driver version 471.11 or later recommended or – AMD RX 5000 Series |
Hard Disk | SSD with 1 TB of free disk space |
Display Device | 1366 x 768 pixel screen resolution |
VERSION UPDATES
- New and improved authoring experience for Script Canvas
- New document property editor (experimental)
- New prefab overrides (experimental)
- Improved ability to export projects
- Atom visual and performance improvements
- Improvements to robotics starter template
Customise your engine
Looking to dive deep into O3DE?
Get the engine sources, build O3DE, and start working with the code now.
HELPFUL RESOURCES
Download O3DE, follow the installation instructions, watch the videos below, and start interacting with our awesome community.
Prerequisites of O3DE
Read up on the hardware and platform requirements to build and run O3DE.
Setting up O3DE from GitHub
For the Developer Preview, follow these instructions closely. Save yourself a few early adopter headaches!
Install O3DE for Windows
Learn how to install O3DE for Windows 64-bit.
Setup Troubleshooting
Rarely do things go perfectly. Check out our initial troubleshooting advice, or contribute your own tips!
Get the latest version 24.09.2
The latest version comes with hundreds of bug fixes, improved mobile support, up to a 400% performance boost on iOS and Android, enhances performance and the developer experience, and improves rendering quality and AR/VR implementation.
VERSION UPDATES
- Improvements to the installation and setup experience
- New and improved authoring experience for Script Canvas
- New document property editor (experimental)
- New prefab overrides (experimental)
- Installation and gem improvements
- Improved ability to export projects
- Atom visual and performance improvements
- Improvements to robotics starter template
Minimum System Requirements
Minimum Hardware Specification
Hardware Component | Minimum Required Specification |
CPU | Quad-core (4 cores) 64-bit x86-capable Intel or AMD processor, 2.5 GHz, with the SSE 4.1 SIMD instruction set |
RAM | 16 GB RAM (8GB RAM may be acceptable if you limit the number of threads used for compilation) |
GPU | – DirectX 12 or Vulkan-compatible video card
– 2 GB VRAM – Shader Model 6.2 (or Shader Model 6.3 to use raytracing features) – NVIDIA GeForce GTX 1060, driver version 471.11 or later recommended or – AMD Radeon Pro 560 or – Intel HD 630 |
Hard Disk | 40 GB (using the pre-built installer ) or 100+ GB (depending on project configuration) of free disk space |
Display Device | 1366 x 768 pixel screen resolution |
RECOMMENDED HARDWARE SPECIFICATIONS
Hardware Component | Minimum Recommended Specification |
CPU | Hexa-core (6 cores) 64-bit x86-capable Intel or AMD processor, 2.5 GHz, supports the SSE 4.1 SIMD instruction set |
RAM | 32 GB RAM |
GPU | – DirectX 12 or Vulkan-compatible video card
– 6 GB VRAM – Shader Model 6.2 (or Shader Model 6.3 to use raytracing features) – NVIDIA GeForce GTX 16 Series, driver version 471.11 or later recommended or – AMD RX 5000 Series |
Hard Disk | SSD with 1 TB of free disk space |
Display Device | 1366 x 768 pixel screen resolution |
VERSION UPDATES
- Improvements to the installation and setup experience
- New and improved authoring experience for Script Canvas
- New document property editor (experimental)
- New prefab overrides (experimental)
- Installation and gem improvements
- Improved ability to export projects
- Atom visual and performance improvements
- Improvements to robotics starter template
Customise your engine
Looking to dive deep into O3DE?
Get the engine sources, build O3DE, and start working with the code now.
HELPFUL RESOURCES
Download O3DE, follow the installation instructions, watch the videos below, and start interacting with our awesome community.
Prerequisites of O3DE
Read up on the hardware and platform requirements to build and run O3DE.
Setting up O3DE from GitHub
For the Developer Preview, follow these instructions closely. Save yourself a few early adopter headaches!
Install O3DE for Windows
Learn how to install O3DE for Windows 64-bit.
Setup Troubleshooting
Rarely do things go perfectly. Check out our initial troubleshooting advice, or contribute your own tips!
Community Support
O3DE has a global, open source community has a wide and inclusive family who support and create together to ensure everyone can succeed and take part.