Carbonated announces Madworld, a new mobile game built on O3DE | READ THE PR

2024 Roadmap

Features

PhysX 4 & 5 Gem Separation

Events

Features

Atom Memory Optimizations

Atom Perf Optimizations

Shader Management Console

Object System Improvements to Support Stores

Events

Vulkanised 2024

Releases

24.10.2

Features

PhysX 4 & 5 Gem Separation

Events

Features

No Code Projects

ROS 2 Gem support for scale-up solutions

1TB of Open Source Assets Release to Community

Asset Browser perf optimizations

Houdini Integration

Move Automated Review to GitHub actions

Gen AI Framework Gem, Ollama and Amazon Bedrock Gems

Releases

23.10.3

Features

AI Scene Generator Gem

iOS/Android Mobile Rendering Pipeline & Optimizations

iOS/Android Packaging

Dependency Checks for each new project in installer

Ubuntu 24.04 support (needed to support the latest RTS of ROS)

Releases

Create 24.9.0 stabilization

Features

Multi GPU rendering (Need to get verification from Huawei)

AI Character Gem

Project template for robot simulation with generative AI

Project Export UI

Convert LYshine(runtime UI) from Slices to prefabs

AR/VR Multiview Support and Optimization

Blender: Initial GLTF support and licensing compliance

VR/Mobile pipeline – Color grading support.

Releases

24.9.0 Stabilization

Features

Baked direct lighting pipeline

Native foveated rendering support

VR/Mobile pipeline – Vertex Colors

Releases

24.9.0 Stabilization

Releases

24.9.0 stabilization

Releases

24.9.0 Release

New to O3DE and want to contribute?

Roadmap items are executed by the community and we always need contributors to help move O3DE forward.

View the Roadmap on GitHub and jump right in!

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