QUICK LINKS
SCOPE
- Physics API (AzFramework/Physics), physics related Gems (e.g. PhysX Gem) and physics tools
- Maintenance of the O3DE fork of PhysX 5
- Animation systems, EMotionFX math library, related Gems (e.g. EMotionFX Gem) and animation tools
- Character physics (e.g. character controllers, gravity, ragdolls)
- Cloth simulation (e.g. NvCloth Gem)
- Destruction (e.g. Nvidia Blast Gem)
- Debugging tools for simulations
- Exposing simulation features to scripting (Script Canvas, Lua, Python)
- Editor “Simulate” mode (Ctrl+P)
- Shape components (in co-operation with sig-content)
- AI systems (e.g. pathfinding, behavior trees)
- Robotics systems (e.g. ROS2 Gem) and sample projects (e.g. Robot Vacuum and Fruit Picking)
- Potential future simulation features (e.g. fluids, particles)