I am a Principal Engineer currently at AWS with decades of experience in the industry. I have worked on AAA games and online-based projects for companies like Amazon (Crucible, as well as multiple undisclosed projects), Piranha Games (Mechwarrior Online, Duke Nukem Forever), Koolhaus Games (Contract work for multiple publishers, including SoE, EA, and Activision) and most recently working on the Open 3D Engine itself.