A review from GameFromScratch on O3DE 25.10.0 release
Open 3D Engine (O3DE) has always been community-driven and with each release, that collaboration becomes more evident. The 25.10.0 release is a testament to what open source development can achieve with contributors across the globe.
This release highlights O3DE’s commitment to improving stability, performance, and quality of life for users. As GameFromScratch aptly put it, “This release was all about making [O3DE] work.”
Highlights of O3DE Release 25.10.0
GameFromScratch calls this release foundational, as it addresses on the less flashy, but critically important “under-the-hood” improvements.
Here are couple of the groundworks mentioned in GameFromScratch review:
- O3DE’s renderer called Atom
- Debugger is faster and more efficient
- Improved and quicker build process.
- Improved asset pipeline – critical for importing and managing game content
- Overall quality of life improvements that smooth the onboarding experience which just keeps getting better.
Check out the full video below for a detailed breakdown: